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As we had a big rally at the end of our crowdfunding period, we are happy having achieved our main goal from the Kickstarter campaign.
Close to the first strechgoal which provides an additional scenery set, illustrated by Tyler Edlin gamefan84.deviantart.com/
we decided to give this strechgoal away for free :) (aprox. $ 900 were left to this goal).

The second strechgoal we like to achieve is making the game available for Android systems and to allow cross-platform savegames. IOS, WIIU support will follow.
For this reason we´ve set up a Paypal page: www.daysofdawn.com/paypal/

We would be happy to see your support, thank you so far.

Team Bumblebee

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BumblebeeGames
Bumblebee.
Artist | Professional | Other
Germany
We're a bunch of freelancing artists from the games industry that teamed up in april 2012 to create nothing less but the games of their dreams!
Our first game, a roleplaying game with a unique magic-system based on emotions, Days of Dawn, was successful on www.kickstarter.com/projects/b…
Please have a look and consider further support to this project!
Get some of the rewards by our kickstarter campaign and make the strechgoals come true. www.daysofdawn.com/paypal/
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:iconworgen:
Worgen Featured By Owner Mar 1, 2014
Hey guys! Huge GhostControl Inc. fan here! Got a question for you!
If the game sells well, do you plan on releasing updates to make it on-par with your original Kickstarter plans? That is to say if enough people buy it, will we see another city at some point and competitive multiplayer? I really do hope so!
Reply
:iconbumblebeegames:
BumblebeeGames Featured By Owner Mar 5, 2014  Professional Artist
hey thank you for liking our game :)

Tassilo made a statement on this on our steam greenlight page (
steamcommunity.com/sharedfiles… )

maybe its you over there too, but for a summary:

tassilo  [Autor] 
Dear AngelOfIron:
1), the wonderful answer is: YES!
2) We'll see - there's actually coming a lot of new stuff into the next version - which will be our Steam-release version
3) YES! At least with a ghosthunter portrait. We'll be back later regarding the other questions. A great man, what a loss and way too early.
4) Probably not - way too many different kinds of hats in our teammembers (just take a look at Herr Kaschke for example)
5) We did (a granny poking the ghosthunters with her stick for example). Still on our minds...
6) Pushing was our original idea. Mixing both is a cool idea - I wrote it onto our list.
Thank you - glad you like our game!
All the best,
Tassilo


best regards,
Roman
Reply
:iconworgen:
Worgen Featured By Owner Mar 5, 2014
AngelOfIron is me, yes! I was wonderin' if all that got replied too! So glad that it did!
(Not sure why Steam didn't notify me of the reply tho'.)
Thank you guys for taking the time to speak to each other and get back to me! I'll be pickin' up my copy of the game right away, now that I know the answer to Question #1!
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:iconbumblebeegames:
BumblebeeGames Featured By Owner Mar 6, 2014  Professional Artist
you are welcome :)
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:iconhermanomaracujaebo:
HermanoMaracujaEBO Featured By Owner Jun 11, 2013  Professional Digital Artist
awesome b.day..celeb yourself..whooohoo..yeah!
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:iconbumblebeegames:
BumblebeeGames Featured By Owner Jun 16, 2013  Professional Artist
thank you!
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